sleep.Walker released!
This is the second game I've made for Tiny Mass Games, a small game dev collective focusing on polished short-form games. This time around, I worked on a team with three other people - Alex, Jeff, and Paige. It was fun working on a team! Definitely a different process though, haha.
sleep.Walker is a short narrative game inspired by the amazing Citizen Sleeper. Through dice and dialog, it tells the story of the player waking up alone on a military space ship and the ship's AI starts to bark orders.
As mentioned in the game's description, we will be open-sourcing the core mechanical parts of the game. Someone could come along, bring their own dialog, art, sound, and music, and they'd be able to use the same 'engine' in order to make a different game and tell a different story. I know I already plan to do a second project with this!
Files
sleep.Walker
You wake up alone on a spaceship and an AI is telling you what to do...
Status | Released |
Authors | Joshua Galecki, Alex Crowley |
Genre | Role Playing, Interactive Fiction |
Tags | Atmospheric, Creepy, Narrative, Sci-fi, Short, Singleplayer, storygame, Story Rich |
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