Version 1.0.4 - SeedQuest
The latest version of Moondrop Mountain is out on Itch! I'm calling this the SeedQuest update because, well, it adds in new seeds and a new objectives system. I save my creativity for my pixel doodles, haha. The new objective system should help give new players a little more direction and make sure that they experience all parts of the game. I've seen a fair few playtesters miss out on the mountain trail puzzles because they spend all day farming. Part of the reason might be the time pressure (this will be addressed in a future update), but another part is ignorance that it exists. With the new objectives, players will certainly know it exists :)
There are currently three sets of objectives. Completing the first two sets will now unlock Dry and Damp seeds (instead of unlocking automatically after a certain number of days). Completing the third set will unlock plant powers, attributes that are randomly assigned to the 12 common seeds. These powers include Rooted, where plants regrow after being harvested, and Chameleon, where the plant changes its type based on its neighbors. There's some new powers too!
- Warper: moves to a random empty tilled tile. Becomes more valuable each time it moves
- Wildcard: accepts all types of growth arrows. Becomes more valuable for each type of growth arrow received
- Mole: tills and moves into a neighboring untilled tile. Becomes more valuable each time it moves
- Cloner (rare seed): plants copies of itself in nearby empty tilled tiles. New seeds are worth 50% of their parent.
For the Warper, Mole, and Cloner, they only activate their powers after receiving positive growth. This can be from plant or potion. Each game, the 12 basic plants will have 4 Rooted, 1 Warper, 1 Mole, 1 Wildcard, and 1 Chameleon.
Other miscellaneous updates:
- More transparency for trees!
- A better speed bonus for the stone path.
- Bugfix: Seed income perks no longer allow Dry or Damp arrows before Dry or Damp seeds are unlocked.
- Bugfix: Rooted plants no longer give infinite crops in certain circumstances.
- New title screen! Much less crowded now.
- New UI doodads near the hotkeys. These go to the inventory screen, the objectives screen, and the seed income screen. This last one allows viewing of what plants have what attributes (and what those attributes do) during normal gameplay.
- Bugfix: Mouse scroll during Plantovision now skips directly to seeds in your inventory.
- Bugfix: Growth potions work properly on a Rooted plant that grows enough to reharvest.
Files
Moondrop
A roguelike and farm sim walk into a bar...
Status | Released |
Author | Joshua Galecki |
Genre | Simulation |
Tags | Cozy, Cute, Farming, Life Simulation, Non violent, Roguelike, Short, Singleplayer, Sprites |
Languages | English |
More posts
- Final Demo ReleaseJun 19, 2022
- Version 1.0.3Nov 02, 2021
- Better onboardingOct 22, 2021
- v1.0.1: Building a Better Watering CanOct 17, 2021
- Version 1.0 released! :DOct 08, 2021
- v0.9 Bombs, Bees, Battlestar Galactica*Sep 11, 2021
- Graphical upgradesAug 11, 2021
- Re:Seed Update, Part the ThirdJul 28, 2021
- Art Reboot!Jul 17, 2021
Leave a comment
Log in with itch.io to leave a comment.